- Truly Independent Game Development: A Case For Making Games By Yourself
[08.20.09]
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Game educator Lindsay Grace argues for "independent independent development" -- the state of relying on oneself as much as one can, creating games that are truly unique and individual.
- Book Extract: Game QA & Testing - Ready, Set, Go!
[07.23.09]
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In this book extract from Game QA & Testing, industry authors Levy and Novak gather advice from around the industry on how to get the job you're looking for to get a leg up!
- Top Ten Tips: Artist
[04.02.09]
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In the final installment of Game Career Guide's "Top Ten Tips" feature series, Robert Chang lists his top tips for industry artists.
- Top Ten Tips: Audio
[03.31.09]
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Game Career Guide continues its "Top Ten Tips" feature series with a list penned by freelance audio designer Rob Bridgett, who shares his top tips for up-and-coming audio designers.
- Top Ten Tips: Programmer
[03.26.09]
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In the latest installment of Game Career Guide's "Top Ten Tips" feature series, Power of Two Games designer Noel Llopis gives advice to future industry programmers.
- Top Ten Tips: Producer
[03.24.09]
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In this second edition of Game Career Guide's practical feature series, Secret Level producer Michael J. Boccieri details his top ten tips for aspiring industry producers.
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