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  • Design 101: Playtesting [12.29.15]
  • img Dan Felder continues his ongoing Design 101 series with this in-depth look at how multiple types of playtesting can have productive results.
  • Design 101: Balancing Games [12.17.15]
  • img Dan Felder dives into the world of gameplay mechanics in the latest chapter in his Design 101 series, explaining how a solid sense of balance can leave a lasting impression on players.
  • Design 101: The Role of Randomness [12.10.15]
  • img Dan Felder continues his Design 101 series with a look at the dreaded RNG - or random number generator - that drives luck-based elements in games.

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