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  • Manage Yourself: End of School Year Edition [05.04.17]
  • img Sheridan College game design student Meagan Byrne offers advice on how to deal with perfectionism, low self-esteem, and other personal issues as the end of the school year approaches.
  • Game Design Challenge: Party Hard [05.02.17]
  • img Fan expos and conventions can be a ton of fun, but successful events require careful planning. Can you design a game that reflects the challenges of organizing a large-scale event?
  • 7 Keys to Solid Design [04.27.17]
  • img Creative Assembly designer Michael How presents seven essential factors that shape effective game design.
  • Student Postmortem: Escape Velocity [04.20.17]
  • img SMU Guildhall student David Rosario III describes a difficult but ultimately successful experience working as part of a team-based Unity project.
  • What I Learned from 5 Jobs in 12 Years [04.18.17]
  • img Masala Games director Shalin Shodhan recalls the lessons he learned while working at Maxis, Pixar, and other studios over the past decade.