- Juego de Talento Aims to Invigorate Mexican Game Industry
[09.24.08]
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Video games have never been more popular in Mexico from a consumer standpoint, but the country has yet to see a surge in game development. A new initiative, Juego de Talento, is trying to invigorate Mexico's game development industry, and a game conceptualization contest by the organization will soon result in a funded project.
- The Idea is Not the Game
[09.23.08]
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You've probably heard that good ideas are a dime a dozen, that no idea is truly original, and that game designers have to dream up thousands of ideas before the useful ones surface. Where do all those ideas come from? How do creative people, like game designers, remember any of them? And believe it or not, there's even software to help!
- Ask the Experts: My PhD and Me!
[09.22.08]
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Is having a PhD any use at all in the game industry? In this week's ‘Ask the Experts' column, Jill Duffy and Ian Bogost (of Georgia Tech and Persuasive Games) discuss the reasons why students who are considering going on for a PhD should or should not pursue it if they want to be involved in the video game development industry.
- Super Growing Pains: Are Video Games Bad for Comics?
[09.19.08]
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The licensing of superhero stories has spawned a slew of comic-based movies and games, but in doing so, has created a limited take on itself. More often than not, marketing the IP takes precedence over delivering a good game. Are bad game spinoffs hurting comics?
- Results from Game Design Challenge: RPG Quest
[09.19.08]
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For the "Game Design Challenge: RPG Quest," you were asked to create a side mission in a fantasy role-playing game that involved collecting 20 dwarf beards. Here, we share the three best entries and explain how to approach this kind of entry-level grind work in a way that might actually help a level designer's career.
- GameCareerGuide.com's Game Design Challenge: Make Monopoly Fun
[09.17.08]
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In this week's Game Design Challenge, we ask you to take a game that's a little bit crappy and make it better. You'll have to create new rules to mesh with existing rules to correct a few common grievances about a game.
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