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  • Designing Video Game Puzzles [06.13.17]
  • img Damien Allan explains how you can create clever in-game puzzles that will keep your players intrigued and engaged.
  • 10 Ways to Kick Ass at Conventions [06.08.17]
  • img With E3's first-ever public showing just around the corner, Christopher Natsuume explains how you can make productive use of your time at gaming conventions.
  • Making it Work as a Solo Game Developer [05.30.17]
  • img Want to strike out on your own? Designer Jeffrey Nielson offers advice for planning, budgeting, and maintaining a solo career in game development.
  • Advice for Game Dev Grads of 2017 [05.25.17]
  • img Citing first-hand experience, concept artist Becca Hallstedt greets game dev's class of 2017 with essential tips for post-graduate life.