- Results from Game Design Challenge: Free To Play
[02.02.10]
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Game Career Guide's readers tackled the growing free-to-play market in our latest game design challenge, and found creative solutions to monetize their original concepts.
- Moving From ActionScript 2 to ActionScript 3
[01.28.10]
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Having trouble transitioning to the latest version of ActionScript? Arkadium developer Michael Greenhut walks you through some of the most common problems that arise when making the switch.
- Student Postmortem: Drifters
[01.26.10]
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What does it take to create a multiplayer online game as a student project? Florida Interactive Entertainment Academy student Steve Durst here recounts the process behind the demon-possessed Drifters.
- Student Postmortem: Sultans of Scratch
[01.21.10]
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A full postmortem of the student-created music game, including discussions of working with outside talent and keeping the project running amidst production problems.
- David Perry on Game Design: A Brainstorming Toolbox - Game Worlds
[01.14.10]
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In our second excerpt of David Perry on Game Design, we present a guide to how to design your game's world -- what it can and should be, and the elements that help you determine what it will be.
- Game Design Challenge: Free To Play
[01.13.10]
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The free-to-play market is ever-expanding -- so in its latest challenge, GameCareerGuide is asking its readers to create a design for a compelling game that features that concept at its core.
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