Full Sail University student Cory Ward outlines a common problem with online multiplayer gameplay, and proposes a simple solution for up-and-coming developers to consider.
Game Developer Magazine's Patrick Miller talks with 2012 IGF Student Showcase finalist Mattia Traverso about his romance-inspired platformer One and One Story.
Andrei Filote examines how striking visuals, effective audio cues, and a poignant narrative collide in Introversion Software's high-stakes nuclear warfare strategy game DEFCON.
In this reprinted blog entry originally featured at Game Career Guide sister site Gamasutra, Jeff Parrott gives a few quick tips for artists entering the games industry.
The PlayStation 4's controller will include a capacitative touch pad and an LED light bar that interacts with a dual camera peripheral. Can you build a game around these unique features?