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  • Postmortem: Path of the Samurai [01.09.14]
  • img Game designer and producer Dylan Tevardy-O'Neil reflects on the creation of Path of the Samurai, a major project developed by a team of four students at Qantm College Sydney.
  • Game Design Challenge: Touché! [01.07.14]
  • img Touché, Stanina, and other technologies have the potential to enhance player immersion and change the way games are played. Can you design a game that uses an everyday household object for input?
  • College Dev Status Report [12.17.13]
  • img College freshman Tony Yotes discusses how his first published apps are performing, giving students an idea of what to expect from the current App Store climate.
  • Jamming Your Way Into the Industry [12.12.13]
  • img University of Copenhagen graduate and Nordic Game Jam organizer Anchel Labena explains how students can kickstart a career in the games industry by participating in indie-led game jams.

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