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  • Game Design Challenge: Space is the Place [04.01.14]
  • img Alien worlds are largely seen as hostile territory in the world of video games. Can you design a game that presents life on an alien planet in a new light?
  • A Breakdown on How to Develop a Card Game App [03.27.14]
  • img Developing a mechanically solid card game is "an excellent starter project for those new in the app development and gaming industry," Charlotte Walker argues in this how-to feature.
  • Postmortem: Reggie [03.20.14]
  • img The Guildhall at SMU student Jose Abalos critically examines the development of Reggie, an adventure game created as part of his Directed Focus Study I course.
  • Tackling the Gamer Identity Crisis [03.13.14]
  • img Rachel Kowert explores the concept of "gamer identity," weighing in on common misconceptions and detailing behavior that reflects poorly on the community at large.


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