- Game Design Challenge: Save the Wii U
Despite its potential, Nintendo's Wii U console suffers from disappointing sales and a lack of developer support. Can you save the console with a breakout hit?
- Results from Game Design Challenge: Living the Dream(cast)
Game Career Guide's readers breathe new life into the Sega Dreamcast's oddball peripherals with designs that incorporate fishing controllers, floor sensors, and plastic maracas.
- Some Advice for the Aspiring Sound Designer
Mark Kilborn gives a series of beginner-friendly tips for audio designers who are attempting to build a portfolio and make an impression on employers in the games industry.
- Just Make the Prototype Work!
Jordan Georgiev explains how prototyping can have a restorative effect on a stalled project, and details the ways in which it can help solidify experimental game design concepts.
- Educated Play: Perspective
Alexandra Hall delves into the world of the scenery-warping puzzler Perspective, quizzing its student-led team about the challenges it faced during development.
- What Should You Put in Your Portfolio?
John Pearl explains what you should include in your portfolio when hunting for a job in the game industry -- and what you should leave out.