- Examining the Essentials of Stealth Game Design
Through looking into the inner workings of stealth centric games, this paper aims to find out their essential components.
- Build a Web Game!
James Long offers a brief tutorial demonstrating how to make a basic 2D shoot-'em-up with Canvas.
- Game Design Challenge: Disorganized Sports
Inspired by oddities like Chaos in the Windy City and Barkley, Shut up and Jam: Gaiden, Game Career Guide challenges its readers to design a sports-themed non-sports game.
- To N-finity and Beyond
Metanet Software co-founders Raigan Burns and Mare Sheppard walk us through their non-traditional path to professional game development.
- Results from Game Design Challenge: From Bad to Better
Game Career Guide's readers attempt to correct past gaming sins with improved designs for Night Trap, Dr. Jekyll and Mr. Hyde and other memorable failures.
- From Couch to Game Jam
Erratic Vector Studios' James Taylor gives a simple series of steps game designers can follow to join their first Game Jam and start making games.