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  • Postmortem: Asterogue [02.20.14]
  • img Jon Gill presents an in-depth look at the creation of Asterogue, a mobile action-roguelike developed by a team of Computer Science seniors at the University of California in Santa Cruz.
  • Your Résumé, and Applying for Game Jobs [02.13.14]
  • img Industry veteran Phil Goddard tells job-seekers how to tailor a résumé for a career in game development, giving tips to newcomers looking to stand out in a crowded field.
  • Reality Ends Here: Season 3 Postmortem [02.06.14]
  • img Narrative designer Kevin Wong examines the third season of his ARG Reality Ends Here, highlighting successful elements while detailing the pitfalls he faced along the way.
  • Game Design Challenge: Seeing Isn't Believing [02.04.14]
  • img For many gamers, blindness and other visual impairments hinder their ability to enjoy games. Can you design a game that is fully playable by visually impaired players?


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