- Warner, Deadline Announce Watchmen Episodic Game
[07.24.08]
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Warner Bros. Interactive Entertainment has announced that Total Overdose developer Deadline Games are creating video game tie-in to the forthcoming Watchmen movie as episodic downloadable content, rather than a standard retail release, due for release on PS3, Xbox 360, and PC.
- Dragon Quest V Sees Record Sales In Japanese Charts
[07.24.08]
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Square Enix has enjoyed the strongest Japanese chart opening yet for a Dragon Quest game on the Nintendo DS with a remake of the SNES game Dragon Quest V, while Namco Bandai has also seen considerable success with Gundam Battle Universe on PSP - stats within.
- Big Fish CSO: 'Casual' And 'Hardcore' Insufficient To Define Market
[07.24.08]
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During the Casual Connect conference in Seattle, web-oriented game developer and distributor Big Fish Games presented its research into gamer buying and playing habits - and determined that the labels "casual" and "hardcore" are far from sufficient in an ever-diversifying market.
- Unangst: GFW Live Has Full Game Download Plans 'On The Roadmap'
[07.24.08]
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Talking to Gamasutra during GameFest in Seattle, Microsoft's Kevin Unangst has been discussing the Games For Windows Live marketplace service for DLC later this year, revealing that full game downloads - potentially making the service into a Steam competitor - are also "definitely on the roadmap".
- GameFest: How Halo 3's 'Lots And Lots Of Sparks' Got Made
[07.24.08]
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Is the effect artist one of the unsung heroes of today's game biz? Bungie's Steve Scott, who created Halo 3's fire and flames, revealed the graphical secrets behind the title at Microsoft's GameFest developer conference in Seattle, and Gamasutra was there to document it.
- Feature: 'Working Remotely: How Do You Actually Do It?'
[07.24.08]
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Can the game industry make telecommuting work for its employees? Midway and Maxis veteran Jake Simpson looks in detail at how game developers can set up a remote working-friendly ethos - and make better games along the way.
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