In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Battlecry Studios, BioWare Austin, TimeGate Studios, and others.
Idealistic free-to-play developers Flippfly had to face reality when their app, Monkey Drum got great ratings but generated little cash: you need to leave them wanting more.
Dan Cook, designer at Triple Town developer Spry Fox, shares insights on creating quality hours for players, and emphasizes the great responsibility designers have in shaping culture and creating ecosystems.
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Infinity Ward, Linden Lab, Yager Development, and others.
"Build on our existing engines or growing expertise in genres we'd already tackled? Not for us!" - Tristan Clark, founder of Launching Pad Games, on what sank his indie studio.
The organizers of the 15th Annual Independent Games Festival have revealed another year of record entry numbers for IGF 2013's Student Competition, with more than 300 high-quality student games entered.
Tribeca Flashpoint Academy's intensive, direct-to-industry Game + Interactive Media Program will provide you the practical, contemporary skills you need to turn your passion into a career.