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  • Empyreal Nocturne

  • This game has been downloaded 604 times
    This game has been downloaded 604 times


    School: DigiPen Institute of Technology



    Date uploaded: 2008-02-15
    Size: 10.39 MB
    Platform: PC
    Category: Action/Adventure

    Rank this game: Current 13 Votes, Average rank is 3.4 Requirements: System Requirements 2.4 GHz Processor 128 MB Video card with Shader 2.0 512 MB RAM 50 MB Hard Drive Space


    Game Description:
    Empyreal Nocturne is a third-person aerial action game in which you combat enormous flying monsters by commanding a legion of birds. The monsters are comprised of connected orbs, which are fiercely defended by birds of its own. All of a monster’s weak points must be destroyed in order for it to be defeated. You play as a god bird with the power to convert birds to your flock, and then command them to attack, defend, or sacrifice themselves for you.

    Student Team:
    Double Hawk Productions Chad Taylor - Programmer / Tech Director / Designer / Ninja Reed Gonsalves - Programmer / Producer / Designer / Pirate
    Instructors:



Comments


Kevin McClusky 22 Apr 2008 at 4:39 pm PST
This game was surprisingly good. To me the gameplay was novel and refreshing. The game lasted just long enough without getting stale. When you download the game, make sure to pay attention to the tips in the first level that tell you how to do things :) The control scheme was a little clunky, but overall I definitely think this game is worth a download.

Ryan Bowen 16 Jul 2008 at 12:35 pm PST
I usually like abstract games like this, but this was not very good.

The controls were sluggish, the music was boring and irritating and the gameplay simply made me yawn after a few minutes.

Anonymous 27 Jul 2008 at 12:03 pm PST
not engaging gameplay, no user feedback, should not have won any awards, and this took how long to make? wasted time

Anonymous 5 Sep 2008 at 4:22 pm PST
I spent way too long trying to figure our how to fly towards the first enemy. It seemed like I couldn't even fly closer to it. Maybe I'm inept, but a game should accommodate for users such as that.

David Amador 20 Oct 2008 at 8:29 am PST
In case someone is interested I've made an interview with the creators of Empyreal Nocturne.

http://blog.differentpixel.com/archives/656-Interview-With-The-Team-Behind-Empyr
eal-Nocturne.html