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By Kieran Nolan
[Author's Bio]
Gamasutra
February 5, 2003

 




 


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Bionic Roshambo: Hand Gesture Recognition As An Arcade Gaming Interface

Bionic Roshambo is the culmination of of Kieran Nolan's research into the symbolism of the hand as a link between humans and machines, and how this could be implemented in a videogame experience. Written for his Master of Arts in Interactive Media at the the University of Limerick, Ireland, Nolan's thesis tackled the problem of creating a game that would respond to hand gestures and provide the user with the sensation that they were truly interfacing with the hardware.

The project was born out a set of ideas which initially focused primarily on technology rather than usability. An everyday piece of computer equipment, the PC keyboard, provided the basis for what would become the Bionic Roshambo glove. What was achieved was a two-player arcade experience that takes a culturally transcending game, that of Rock-Paper-Scissors, and translates it to the arcade gaming domain. The end result is an original approach to video gaming and an engaging experience for users.

"Bionic Roshambo: Hand Gesture Recognition As An Arcade Gaming Interface" by Kieran Nolan. Complete Text, 89 Pages, Adobe Acrobat format.


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