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  • Results From Game Design Challenge: Home Sweet Home

    [10.25.11]
    - GameCareerGuide.com staff
  •  When you think of your hometown, what do you remember most? Is it the weather? The culture? Do certain memories come to mind? Or perhaps you spent a lot of time moving, and your "hometown" means something entirely different to you.

    No matter the case, the place or places in which we grow up can have a lasting impact on our lives. These places were our home as we grew and matured, and thus they became a significant part of who we are.

    Now, when it comes to game design, how would you communicate the experience of living in your home town to another player?

    In its latest Game Design challenge, Game Career Guide asked its readers to design a game that in some way captures the essence of their home towns.

    What follows are the best and most original entries we received. Here are our top picks.

    Best Entries

    Tristan Ansel T. Angeles, Freelance Game Designer, Resort Rush: Los Banos (see page 2)

    Will Klein, Tribeca Flashpoint Media Arts Academy, Daydreams (see page 3)

    Jamie Eloff, University of Montevallo, I Spy A Friend! (see page 4)

    Turok Tucker, Ohio University Scripps College of Communications, 4577 Comes to Hillsville (see page 5)

    John R Burt Jr., University of Montevallo, Jubilee Jamboree (see page 6)

    Yassine Arif, Game Designer Junior in Ubisoft Casablanca, Fantasia: Game of Gunpowder (see page 7)

    Michael Stephens, Ohio University Digital Media, Hilliard Heroes (see page 8)

    Andrew Lawrence, University of Montevallo, Azalea's Treasure (see page 9)

    Joshua Kandich, Tribeca Flashpoint, Gossip Gatherer (see page 10)

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