GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.
Design a game based on a dormant franchise.
This week, Electronic Arts released a new title in its popular SSX franchise, a series that hadn't seen a new entry since 2007. Other games, like the recently-released Syndicate, are bringing back classic titles with entirely new genres. Following in that spirit, GCG now asks you to consider how you would bring back a series that hasn't been active for at least five years.
EA's recent SSX reboot
Hardware, online services, and even game design have changed significantly during that time. The current consoles are reaching their maturity, and new platforms like social networks and mobile devices have exploded with popularity.
With that in mind, pick a game or series that has been dormant for at least five years, and bring it back for today's audience. How would you make the experience more contemporary? Would the genre even remain the same? Feel free to get wild -- this is your game, so it doesn't have to stay 100 percent true to its predecessor(s)!
Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to firstname.lastname@example.org with the subject line "Design Challenge: Bringing It Back." Please type your answer directly in the email body.
Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.
Entries must be submitted by Wednesday, March 14
Results will be posted Tuesday, March 20
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.