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  • Game Design Challenge: Back In My Day...

    [05.23.12]
    - GameCareerGuide.com staff
  • GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.

    The Challenge

    Design a game based on a childhood memory

    Assignment Details

    When you look back on your childhood, what sort of memories does that call to mind? Fond memories of a family vacation, perhaps an embarrassing incident at school? If you were to use one of these memories as the basis for a video game, what would it be like?

    There are almost no limits with what you can do with this latest Game Design Challenge -- use your imagination, and give the world a glimpse into your past!


    If you want to get meta, you could design a video game about when you played video games as a kid!

    No matter what kind of memory you choose, it's up to you to pick a genre and game concept and roll with it.

    Good luck!

    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to gamedesignchallenge@gamecareerguide.com with the subject line "Design Challenge: [title]." Please type your answer directly in the email body.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, June 6

    Results will be posted Tuesday, June 12

    Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.

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