GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.
Design a game for the Nintendo Wii U.
It's been quite some time since the game industry has seen a brand new home console, but that'll change this November when Nintendo launches its newest device, the Wii U. Following in the footsteps of the original Wii's motion control remote, this new console promises to introduce some novel hardware features that could give players brand new ways to play their games at home.
But rather than rely on motion control, the Wii U hopes to change up the console space with a tablet-like controller that includes a large touch-screen alongside traditional gamepad buttons and analog sticks.
While it hasn't yet been proven itself in the marketplace, the Wii U gamepad could offer some very interesting design opportunities, as it gives players new control mechanisms as well as a brand-new secondary display. Based on the upcoming launch games for the system, this means that developers might be able experiment with game ideas we haven't yet seen on a console.
For instance, single player games like ZombiU or Rayman Legends offer gameplay that exists across both the television and the handheld gamepad, while party games like Nintendoland will enable asynchronous multiplayer experiences where one player uses the Wii U gamepad, while others compete with them using standard Wii remotes.
But what would you create if you were making a game for this upcoming console? For the latest Game Design Challenge, your task is simple: Design a game for the Nintendo Wii U. The console's new controller should offer plenty of design possibilities, so feel free to go wild!
Good luck, and we can't wait to check out your submissions.
Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to firstname.lastname@example.org with the subject line "Design Challenge: Wii U." Please type your answer directly in the email body.
Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.
Entries must be submitted by Wednesday, October 10
Results will be posted Tuesday, October 16
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.