GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.
Design a game that uses footage from a television show as a backdrop.
1987 saw the release of Captain Power, an impossibly cheesy Canadian-American sci-fi television show that would be forgettable if not for its related toy line. Captain Power's toys included a series of light gun-like devices that detected flashing images displayed during action scenes, rewarding players with points for firing at the screen at appropriate times.
Ubisoft recently introduced a similar idea with Rabbids Invasion, an upcoming Xbox One game that uses CG animation as a backdrop for gameplay. Though the series is watchable on its own, Xbox One players will be able to participate in competitive minigames via UI elements placed atop recorded footage.
As part of Game Career Guide's latest Game Design Challenge, your task is to design a game that interacts with footage from a television show.
For some inspiration, watch the trailer for Rabbids Invasion, along with as much of Captain Power as you can stomach -- the animated training tapes give a good example of which scenes interacted with the toys, while episodes of the series itself feature live-action segments that bridge action sequences.
For the sake of the contest, you can either design your own original TV show or use an existing series as a base. You may outline your chosen show's premise and any related accessories if you'd like, but your entry should focus on the player's unique interactions with prerecorded footage, along with related gameplay mechanics. Good luck!
Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forums. When your submission is complete, send it to email@example.com with the subject line "Game Design Challenge: Interactive TV" Please type your answer directly in the email body -- do not submit .pdf or Word documents.
Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.
Entries must be submitted by Wednesday, October 30.
Results will be posted Tuesday, November 5.
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.