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  • Game Design Challenge: Seeing Isn't Believing

    [02.04.14]
    - Danny Cowan
  • GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every month, we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.

    The Challenge

    Design a game that is fully playable by the visually impaired.

    Assignment Details

    According to the World Health Organization, over 285 million people worldwide are visually impaired. 39 million people are fully blind. With video games making great strides technologically and in terms of visual storytelling, accessibility in games is still an uphill battle for disabled gamers. While some smaller developers have made accessible games for the blind (examples include Rock Vibe and Blindside), there is still a definite lack of games that are fully and easily playable for those without the ability to see.

    For Game Career Guide's latest Game Design Challenge, your job is to design a game that is easily and completely playable by individuals who are visually impaired.


    Consider which genres are conducive to accessible play. You might design a platformer in which every obstacle the player faces is indicated by a different sound effect, or a first-person stealth game in which varying degrees of controller vibration indicate your proximity to the enemy. Be creative, have fun, and be sure to check out Able Gamer's Includification site for ideas and information about how to make your game idea accesible!

    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forums. When your submission is complete, send it to gamedesignchallenge@gamecareerguide.com with the subject line "Game Design Challenge: Seeing Isn't Believing" Please type your answer directly in the email body -- do not submit .pdf or Word documents.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, February 19.

    Results will be posted Tuesday, February 25.

    Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.

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