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  • Results From Game Design Challenge: Throw It Out!

    - Danny Cowan
  • With the release of Netflix's Tidying Up With Marie Kondo, there's been a lot of discussion about reducing clutter and throwing out unnecessary belongings. While games about gathering and managing resources are plentiful, there are few that focus on cleaning out inventories. In fact, many games put a strong focus on hoarding as many items as you can. But what if they didn't?

    For Game Career Guide's latest Game Design Challenge, our readers designed games about reducing clutter and getting rid of in-game inventory items. Here are our top picks!

    Best Entries

    NJIKI.T Eddy Alain, Game Design Student at ArtFX in Montpellier, France, Aide-de-camp (see page 2)

    Logan Brenner, Student at University of Montevallo, Stockpile (see page 3)

    HUE Lorène, Game Design Student at ArtFX in Montpellier, France, Nuclear Wastes (see page 4)

    Alexander Hansen, Student at River Valley High School, Blast Off! (see page 5)

    Guillaume Schnebelen, Game and Sound Design Student at the Master HIC-MAJIC in Cannes, France, Leave it to Time (see page 6)

    Renan Yamao, Game Design Student at Pontifícia Universidade Católica do Paraná, Cooking is Relaxing (see page 7)

    Cole Hopkins, Unaffiliated, Thrown Away DNA (see page 8)


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