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  •'s Game Design Challenge: Satire

    - staff
  •'s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Each Wednesday we'll present you with a challenge about developing video games. You'll have one week to brainstorm a brilliant solution (see below for how to submit your answers). The following week, the best answers and the names of those who submitted them will be posted along with some commentary.

    The Challenge
    Design a game whose primary goal is satire.

    Assignment Details
    You have been working with a group of student game developers as a game development team for some time now, and your projects have gotten progressively better in terms of technical prowess and game mechanics. Unfortunately, have yet to create a game that actually catches anyone's attention for its content.

    You decide your next project absolutely has to be a work of satire.

    The whole team agrees. You all decide that the best way to turn as many heads as possible is to satirize two things at once: one major theme, which you will all decide on after some more brainstorming, and video games in general.

    Come up with a solid idea for a project that uses satire to tease both one major theme of your choosing and the secondary theme of video games.

    Mods are acceptable.

    Be sure to give your game a title that reflects the game's satirical nature.

    Art work, especially box cover art, is encouraged.

    You may satirize video games in general or something more specific (for example, a specific title or series, violence, licensing issues, and so forth).

    To Submit
    Ask questions or stun your peers with brilliant ideas for a solution on the forum. When your submission is complete, send it to with the subject line "Design Challenge: Satire." Please type your answer directly in the email body. Be sure to include your full name and school affiliation or job title, and try to keep your answers to 500 words or fewer -- unless they're really good!

    Entries must be submitted by August 20, 2008.
    The responses for this challenge will appear the week of August 25, 2008.
    The next Design Challenge question will be posted August 20, 2008.

    Disclaimer: is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.


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