GameCareerGuide.comís Game Design Challenge: Collectorís Edition [12.17.08]
- Manveer Heir and GameCareerGuide.com staff
GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Each Wednesday we'll present you with a challenge about developing video games. You'll have one week to brainstorm a brilliant solution (see below for how to submit your answers). The following week, the best answers and the names of those who submitted them will be posted along with some commentary.
Determine all the materials that will be included in a Collector's Edition of the game Terminator: Salvation, a game based on the upcoming science-fiction movie.
You're working for the publisher of the new game based on the upcoming movie Terminator: Salvation. Part of your job is to come up with the extras for the Collector's Edition of the game.
The publisher has already commissioned a making-of DVD to be included with the Collector's Edition, but they want you to come up with more.
The constraints are that the Collector's Edition cannot sell for more than $80 ($20 more than the normal retail price of the game) and the combined costs of all the extras for the Collector's Edition cannot exceed $20. Collector's Edition goodies will be sold at-cost, so you can't, for example, have a metal Terminator head included in each one. Additionally, the publisher wants to make sure the goodies fit the Terminator universe and are unique.
There are many aspects of Collector's Editions games that should be considered: packaging, figurines, in-game unlockables, themes, and more. Describe all of it! Be creative and don't just follow the tried-and-true path.
Most importantly, think of the license and what fans of that license would want. Sketches and mock-ups of goodies are encouraged to get your point across.
Ask questions or share your ideas for what will be included in the Collector's Edition on the forum. When your submission is complete, send it to email@example.com with the subject line "Design Challenge: Collector's Edition." Please type your answer directly in the email body. Be sure to include your full name and school affiliation or job title, and try to keep your answers to 500 words or fewer -- unless they're really good!
Entries must be submitted by Wednesday, December 24, 2008.
The responses for this challenge will appear the week of December 29, 2008.
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.