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Game Design Challenge: LCD Gamesystem
[08.04.10]
- GameCareerGuide.com staff
GameCareerGuide.com's Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.
Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted, along with some commentary.
The Challenge
Design a dedicated LCD game.
Assignment Details
Though most gamers of a certain age range will be familiar with dedicated LCD games, many younger players will not. Somewhat surprisingly, they're still manufactured today in limited quantity. Like all other video games, some were bad, and some were good -- but it's all about making use of the limited design tools at your disposal.
It's just that, in this case, the design tools were very limited.
Nintendo got its start in games with the Game &Watch series of handhelds, which paved the way for its entry into console and non-dedicated handheld gaming.
Of course, most of all, Tiger is remebered as a purveyor of these sorts of games by kids who grew up during the '80s -- mostly because the company licensed popular NES games and turned them into LCD titles.
These days, Techno Source is a purveyor of original games -- including the pictured Super Racing, a surprising hit at the Gamasutra and GameCareerGuide offices.
The major restriction of LCD games is that they have specific images imprinted onto the screen, and thus can only permit motions that account for this limitation. For videos of how these games work, check out Nintendo's official Game & Watch page.
You should also spend time exploring the Handheld Games Museum, which has a huge collection of pictures of LCD game units -- a fascinating look at an (almost) lost art in the history of gaming.
Can you make an LCD game work? There are no other restrictions on this challenge -- just make an LCD game that's interesting, given the restrictions of the form!
To Submit
Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to gamedesignchallenge@gamecareerguide.com with the subject line "Design Challenge: ." Please type your answer directly in the email body.LCD Gamesystem"
Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.
Entries must be submitted by Wednesday, August 18
Results will be posted Tuesday, August 24
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.