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-   -   Pitching A Story (http://www.gamecareerguide.com/forums/showthread.php?t=1202)

Dick Ward 04-27-2008 12:25 PM

Pitching A Story
 
I've been writing for a few smaller websites and magazines for about six months, and I feel I've gotten my style down and corrected most of my bad habits. After receiving my first printed article in the mail today, I feel confident that I'm good enough to write for some larger venues. My contributions so far have been unpaid, so I never worried too much about pitching stories. Since I'm not asking for money, I haven't been overly concerned with how my pitch comes across. Not that I don't act professionally, simply that I wasn't worried. But, being that I'll be talking to people that (to be blunt) I hope to be paid by, I'm a bit more nervous about how I come across.

This may seem like a trivial concern, but first impressions, as they say, are everything. So I'm looking for some advice or generic examples. Is there a preferred way to pitch a story?

yaustar 04-27-2008 02:45 PM

Quote:

Is there a preferred way to pitch a story?
To games developers or in general?

Dick Ward 04-27-2008 03:16 PM

Sorry, should have been more specific I suppose. Not to developers, but to magazines and larger websites. At the moment I have no desire to delve into the creation aspect. I absolutely cannot write dialogue. I take that back, I absolutely cannot write good dialogue.


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