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Zun 11-14-2010 11:39 AM

Text-based Adventure Game Writing Resources
I'm looking for examples of text-based adventure game writing templates. I've done a few searches but haven't found anything I feel I can use. Can anyone help me out?

Edit: I'm looking at Inform7, but I don't think I need an entire creation package. I'm just looking for templates for MS Word or something similar to that. I'd rather not get involved with any complex software.

Edit: I'm interested in a multiple-choice design, not a type-commands-and-hope-something-happens thing. I think I'll just get to work making my own template. It shouldn't be too hard . . . and I'd fiddle with an adopted template so much that it probably wouldn't resemble its original state much after I'm done with it anyway.

tsloper 11-14-2010 03:31 PM

I don't know if there is such a template. What are you looking for exactly? A "template" for the writing that the end user sees? Or a "template" for writing the code?

Zun 11-14-2010 04:24 PM

A template for organizing the textual content that the player will see. I'm not interested in coding the game. I'm using a crude mixture of flow charts, scribblings and arbitrary labels to connect things together now. It's sloppy but I think I'll find a way to make it work.

Would still love any suggestions for word templates or planning software intended for this sort of thing, though.

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