Looking for meaningful help in school game school selcting
Hi I don't know if you guys remember me or not but a few months ago I stared asking questions about full sail university, well suffice to say I ended up there.
And have since learned that:
There accreditation is a JOKE and they don't care.
classes cost close to 2 grand and are not reflected in the quality of the teaching or the computers commonly issued out to students depending on your major, upgrading them to work more efficiently is frowned upon.
And my home state which I'd preferred to have worked in of IL after finishing up here is like most of the colleges in the nation and does not respect or honor a full sail degree.
Some majors interns have come out so ****y that getting work is almost determined by not even mentiong that full sail is where your degree is from.
Note:That's coming from a teacher behind close doors said to me after 3 alumni who graduated 3 years before me told me to get out while I can
Some of the teachers have no job exp. and went directly into teaching at fullsail upon graduation.
So it is unfortunate that I have to get the hell outta dodge basically.
And am wondering do any of you guys know a school with PROPER accreditation for people looking for undergraduate game related degress, because the digital counselor doesn't tell me where or how a school is accredited?
I'd prefer a school in or near IL that takes undergraduates.
Any help would be appreciated, I'd like to be art director but I'm well aware no school gives out art directing degrees yet so I've picked up learning proper scripting middle level video production photoshop illustrator and have take digital graphic designing.
Oh and event production and management specifically for video games.(which is just a nice way of saying I makes me some video game parties and no no the kind in your parents basement the kind in hotels)
If you want to become an art director, you need an art degree.
You do NOT need a "game school." But you can go to a school that offers game-specific classes IF YOU REALLY WANT TO and can afford it, etc.
It is true that Full Sail is nationally accredited and those credits may not be transferred to traditional colleges and that each class costs around 2k but I believe artists coming out of Full Sail do have the necessary skill to get into the game industry. Check the link on games created solely by Full Sail students.
I want to note that Full Sail isn't as bad as you say and I don't want to people who are looking to enter Full Sail to be deterred by your post. Based on my Final Project team of 7 programmers and 3 artists, here's where we each individually ended up:
1 Programmer at Intel
1 Programmer at 38 Studios
1 Programmer and one artist created Solid Champ Studios
1 Programmer at Sky Parlor Studios
2 Programmers entering Game Design Master's degree.
Only two artists and one programmer are currently unemployed and we graduated in June.
Back to the original subject, I know that the University of California: Santa Cruz has a BS Game Design degree and has been rated as one of the best universities for your money in the west coast. Unfortunately it is a programming-heavy degree.
I work with 2 artists that came from University of Central Florida. I forget what art degree they were in but they have knowledge of modeling, texturing, graphic arts, rigging, and animations. If you'd like, I can see if I can arrange for you to talk with them about the degree.
I'd listen to Tom though. I don't know of any schools that are regionally accredited and has a game art degree. You can always try your hand at an affordable art degree at a traditional college.
If you want acredididation then go get a art degree at a university. If you want to get experionts as a art director go pick up a book on how to design a game and down load unity. Lock your self in your room for the next 6to month and work a side job with enough pay to get by.
Now make your game and you now know what it is to be a art director. The point I am trying at is that a art director needs to have good communication skills, organization of tasks, be able to speak 'art' aka art skills, and know what goes into making a game. This is why college don't teach this because its a vary broad job to do and in turn require a vary large spectrum of skills.
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