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lavender09 10-25-2007 05:27 PM

online game designing
 
I am still a junior in high school and was wondering if making a multiplayer online game is different from designing a regular game like ones you play on playstations. What kind of positions is there for designing a game?

ronnoc10 10-25-2007 07:37 PM

Quote:

Originally Posted by lavender09 (Post 1365)
I am still a junior in high school and was wondering if making a multiplayer online game is different from designing a regular game like ones you play on playstations. What kind of positions is there for designing a game?

Well, I'm assuming you are talking about a game in a similar genre (such as a MMORPG vs. a RPG or a MMO-Shooter vs. a Shooter), and there is a large difference. The balance of a MMO is completely different than it's not-MMO brethren, and balance in a MMO is considerably more important. Level design is also completely different. Balance plays a large part in this, but there are other considerations. In WOW, the level designers had to work to provide a satisfying and rewarding experience to 50 players in a dungeon at the same time, which has no single player equivalent. PvP adds a completely new dimension to MMORPGs, and a incredibly complex balance challenge for any designer.
These are just a few examples in a nearly impossible subject to tackle. Explaining the difference between designing any two games in different genres is a difficult proposition, let alone the difference between designing two games in different mega-genres.

As for you second question:
http://www.gamecareerguide.com/forum...read.php?t=116

Red_5 11-02-2007 05:05 PM

As an MMO level designer I think you have to consider what the area will be used for. There are certainly more different areas in an MMO the there are in a single player shooter.

In WoW you have your cities which are social hubs so you have to remember theres going to be 100s of people in that area. You have to have memorable places etc etc.

in a dungeon you have to consider other things like AOEs, will they aggro other NPCs near the party. layout of structures etc.

A good tip is to go through your favorite game and write down what you see etc. you can even draw out your favorite city in an MMO you play


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