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Lt Topcat 06-12-2012 08:46 AM

UDK cinematic problem
 
2 Attachment(s)
Hello all,

I currently putting the final touches to a project that I’m creating in UDK, so far it has gone really well with no problems what so ever but I’ve hit a wall right at the end, the cinematics.Attachment 57

Before i start recording the level looks fine everything’s in place. For some reason when i start to record my level all of my custom meshes vanish yet their shadows are clearly visible.Attachment 58

I would appreciate help soon as possible with my deadline very soon; I’ve tried looking for help on the web but can’t find a mention of my problem anywhere. With my luck it something really simple and overuse.

Someone please?

I may have posted this in the wrong forum

tsloper 06-12-2012 01:32 PM

Re: UDK cinematic problem
 
Right forum, but you might get more and faster answers on gamedev.net's Visual Arts forum.
Good luck

Lt Topcat 06-12-2012 03:55 PM

Re: UDK cinematic problem
 
Thanks for the advise, i would rather not pay for an account but thanks anyway.

tsloper 06-12-2012 05:13 PM

Re: UDK cinematic problem
 
I wasn't aware that you have to pay to post there.

Lt Topcat 06-13-2012 04:18 AM

Re: UDK cinematic problem
 
I had to sign up to make a post and when signing up it asks for a payment plan. Have i got the right sight?

Although managed to fix my problem, turns out you have to load your custom package from within the UDK files rather than from an external drive.


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