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Starting on Game Design
Hey, I wanted to know information about Game Design in high school. I want to become a Game Designer and so far I'm taking computer classes in Flash and Business and a Art class. Right now I'm reading information on the Sloperama site(current at the Game Tester section) and would like to know more about Game Design when it comes to programming and the Game Design Document.
To be more specific, I saw the link to Gamedev which I didn't know anything about but would like to know more about it. Should I try looking at their workshops or should I just wait until college? Also I have been recently writing ideas(about one small notebook page per idea) into a book I got from a Technology Convention. The Game Design Document outline seems a bit complicated for me since I never really go past that notebook page but I'm willing to try to use it. Is there anything I should know before attempting it? |
Re: Starting on Game Design
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Programming job - http://sloperama.com/advice/lesson15.htm Design job - http://sloperama.com/advice/lesson14.htm 2. More about the GDD - http://sloperama.com/advice/lesson13.htm 3. Whichever you prefer. 4. Just try doing it. Ask questions when you run into a snag. |
Re: Starting on Game Design
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2. Okay thanks :D 3. See #1 4. Okay. Although it might not be related, I am currently playing League of Legends and is interested in how they make their champions. Is it a good thing to spend time trying to design my own champion(though Riot clearly stated they aren't going to use any fan-made champions) or should I be more worried about the GDD? |
Re: Starting on Game Design
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1. Look into level design, see if you can use Game Maker (FAQ 56) or modding tools. 4. It's a good thing if you want to do that. There's a growing movement deprecating GDDs, but every game designer still needs to be able to write one. |
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