Game Career Guide Forums

Game Career Guide Forums (
-   Programming (
-   -   Research Topic (

Gshonk 11-29-2007 03:00 PM

Research Topic
I am currently in a class where we have to write a paper and (not required) code an example of a technique in programming. I was looking for good examples. Here are some that they gave us as examples. These are just examples they said we can write on any technique. I was wondering what would be a good thing to research and learn?
• 3D Shadowing techniques
o Stencil Shadow Volumes
o Shadow Maps
• Cloth Simulation
• Speech Recognition
• AI
o Advanced Grouping
o Advanced path-finding
o Sensory systems
• Physics
o Rigid Body Physics
• Terrain Rendering techniques
o Geomipmapping
• Image Space Rendering techniques
o Motion Blur
o Depth of Field
• Spatial Partitioning
o Quadtrees/Octrees

yaustar 11-30-2007 01:20 AM

It depends what you want to specialise in. Graphics, Physics or AI? They all sound about the same so choose the one that interests you most.

Gshonk 12-02-2007 10:22 AM

Well I have some interest in shaders so I guess I'll check out depth of field.

All times are GMT -8. The time now is 04:42 PM.

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.