Game Career Guide Forums

Game Career Guide Forums (http://www.gamecareerguide.com/forums/index.php)
-   Programming (http://www.gamecareerguide.com/forums/forumdisplay.php?f=7)
-   -   Research Topic (http://www.gamecareerguide.com/forums/showthread.php?t=880)

Gshonk 11-29-2007 04:00 PM

Research Topic
 
I am currently in a class where we have to write a paper and (not required) code an example of a technique in programming. I was looking for good examples. Here are some that they gave us as examples. These are just examples they said we can write on any technique. I was wondering what would be a good thing to research and learn?
• 3D Shadowing techniques
o Stencil Shadow Volumes
o Shadow Maps
• Cloth Simulation
• Speech Recognition
• AI
o Advanced Grouping
o Advanced path-finding
o Sensory systems
• Physics
o Rigid Body Physics
• Terrain Rendering techniques
o ROAM
o CLOD
o Geomipmapping
• Image Space Rendering techniques
o Motion Blur
o Depth of Field
• Spatial Partitioning
o Quadtrees/Octrees

yaustar 11-30-2007 02:20 AM

It depends what you want to specialise in. Graphics, Physics or AI? They all sound about the same so choose the one that interests you most.

Gshonk 12-02-2007 11:22 AM

Well I have some interest in shaders so I guess I'll check out depth of field.


All times are GMT -8. The time now is 09:00 AM.

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.