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Research Topic
I am currently in a class where we have to write a paper and (not required) code an example of a technique in programming. I was looking for good examples. Here are some that they gave us as examples. These are just examples they said we can write on any technique. I was wondering what would be a good thing to research and learn?
• 3D Shadowing techniques o Stencil Shadow Volumes o Shadow Maps • Cloth Simulation • Speech Recognition • AI o Advanced Grouping o Advanced path-finding o Sensory systems • Physics o Rigid Body Physics • Terrain Rendering techniques o ROAM o CLOD o Geomipmapping • Image Space Rendering techniques o Motion Blur o Depth of Field • Spatial Partitioning o Quadtrees/Octrees |
It depends what you want to specialise in. Graphics, Physics or AI? They all sound about the same so choose the one that interests you most.
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Well I have some interest in shaders so I guess I'll check out depth of field.
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