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Old 04-06-2009, 03:12 PM   #29

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Originally Posted by Siberianhusky89 View Post
Marketing seems pretty much like Quality of a game Vs. What the fans want in order to make money.
Honestly, the two points here are synonymous. What the fans want is quality gameplay, and it's generally what they will get unless the studio has a brain-snap.

So from your point about Street Fighter, apparently putting quality into characters with a large fanbase was a poor decision and equal quality should have been given to all? It's like saying that, if they made another Final Fantasy 7, they should make Barret as good as Cloud or Vincent.

Also, your points on balance I would assume are of a personal opinion. Are those characters really much much better than others, and can this judgement really be made so soon after release? Isn't it more that the people playing tend to work on the characters they know and love first?
Originally Posted by Personal Mission Statement
There is nothing irrelevant to Game Design.
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