Also, Simon found this and posted it to
GameSetWatch:
How to Be a Game Designer:
Quote:
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There is no precise set of requirements for becoming a game designer. Most designers come from different fields of computer arts, programming or directly out of QA and I could totally see people from science or psychology fields orienting themselves in the video game field. In fact, the more diverse are your knowledges, the better.
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(My emphasis). I hear that point from game designers again and again. Good ideas come from cross-pollinating intellectual interests. The best designers I know - and just reading their blogs will reveal this - are actively curious, well-read, pursue hobbies, and participate in a number of different disciplines.
I don't know that you can find a program in a school that will teach you this, unless it's a liberal arts education...