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Old 12-21-2009, 10:29 PM   #6
boojum
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Quote:
Originally Posted by tsloper View Post
If you focus on scripts, you eliminate other writing other job possibilities.
Submit your best work, whatever medium it's for. But a game script would show, don't you think, that you understand the requirements of that medium?
And who's "we"? You're not alone, you're submitting a joint portfolio?
Okay. Thanks yet again. The we've was a typo..sort of. I dunno, it just felt weird saying "I've" in that context.

"But a game script would show, don't you think, that you understand the requirements of that medium?"

Yes a game script would be good. I guess my question then is in what format? I know script format but that limits itself to cinematic moments only, right? You mentioned earlier that having to explain work in a portfolio is no good, but how do I write a game script without some sort of introduction? Do they not need to see one (is it more about dialogue?)? And what do you think is a good page limit to set for such a script?

Thanks for the help Tom. Finding articles on game writing are tough to find, though I have some books and am combing through Gamasutra so try to find anything else helpful.
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