What is most popular for game studios right now Maya or Max
What is most popular for game studios right now Maya or Max? I have a friend that works at Ubisoft Montreal, and he insisted Max is probably slightly used more where as Maya is very popular along the west coast. I had another friend who told me the complete opposite, and that Max increasingly becoming phased out for game development since Maya dropped their price point and its open code to create your own tools. Others say its 50/50 but tipping towards one or the other.
I know it will vary by geography, and by a studio by studio case, this is just in general.
Last edited by cmf0106 : 07-13-2010 at 02:25 PM.