Originally Posted by Crastin
Also, I seriously don't think releasing shitty video games helps promote a movie more than a late video game.
The release of the movie helps promote the game. Release the game late = less sales.
If you are a perfectionist, then don't ever work on a licensed project, you just end up being frustrated and confined. Also, be prepared to learn when to let go of something. Nothing is ever perfect, something could always be tweaked but there is always a point where 'its good enough' and the game needs to be shipped.