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Old 10-01-2010, 04:06 AM   #2
Adrir
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Originally Posted by gr0mit View Post
Hi, I am finishing my B.S Computer Science degree soon, and I am looking forward to get into the game industry. I would like to be a programmer, and more specifically on the graphics side in the long term.
Awesome.

Quote:
Originally Posted by gr0mit View Post
But first I would like to do a Master degree, preferably in game programming or specialized in computer graphics. So I am wondering which degree would be better to help me to get into the industry?
Whatever interests you. It doesn't matter.

Quote:
Originally Posted by gr0mit View Post
1. Can I use the work I have done in a group or the work that built on previous projects to put into my portfolio and demo?
Yes; albeit, you must make it very clear what your contributions were and how they fitted in with the contributions of others. You should also emphasise what projects you did for fun or in your free time as opposed to university assignments or paid work experience.

Quote:
Originally Posted by gr0mit View Post
2. Would projects built using 3rd party game engines or physics engine not be suitable for portfolio? As using them seems to indicate that there's a lack of skills on my behalf.
That is fine. You do not need to reinvent the wheel. Again, just make things clear.

Quote:
Originally Posted by gr0mit View Post
3. The work I have done were mostly not directly related to games, but things such as physically based modeling, building a skeleton animation engine. Would it be better if I do some projects and demos that are games?
It depends. Do you want to be a gameplay programmer? An engine programmer? A tools programmer? Focus your portfolio to the kind of role that engages what you are most passionate about. Always follow your passions!

Quote:
Originally Posted by gr0mit View Post
4. I read from some source that C++ executable projects are preferable with demos. I have made a game in C++ on iPhone using 3rd party game engine, but it won't be executable straight away unless the person who looks at my demo/portfolio has OSX and XCode. Would it not be suitable for me to use such project?
Supplement the executable with a video. If you have an iPhone you can show it to an employer at an interview or career fair.

Quote:
Originally Posted by gr0mit View Post
Thanks a lot! I would appreciate if you guys could answer some of these questions!
No worries. Check out Tom Sloper's Website and IGDA's Breaking In Website as they should answer many of your questions.
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Last edited by Adrir : 10-01-2010 at 04:08 AM.
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