Originally Posted by Bgrizzmayne
Is a programming background a stronger one for a game designer, or would design be stronger?
The 'design' background could also be the role you played in programming for an existing game, so if programming is your strength, shoot for that.
I don't think any developer hires a 'game designer' that hasn't previously worked on other released games. In light of that, get your foot in the door with whatever is your strong point and make an effort to show your knowledge of game design and project management. "Game Designer" is the dreamed of and idolized position, but it isn't a realistic goal for someone starting out unless they are planning to create their own game. At that point, they can give themselves whatever title they want.