Level designers, okay. Junior game designers I promote from within. I do not hire game designers without experience, period.
Edit: Upon reflection, I get your point. If I was working on a huge title like Civilization or something and needed a dozen junior designers, and couldn't fill those roles from QA, that would constitute sufficient desperation that I would consider hiring raw untested college grads. But they would be hired on a probationary basis (not given full employee status from day one, making them difficult to let go if they don't work out). Like I always say, there's an exception to every rule.
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Tom Sloper
Sloperama Productions
Making games fun and getting them done. www.sloperama.com
PLEASE do not use this website's PM feature to contact me.
Last edited by tsloper : 08-27-2011 at 04:11 PM.
Reason: Added afterthought
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