Hey all! As you may have noticed, we've just announced a new challenge for GCG readers, which challenges you to work within the confines of game design to come up with an interesting in-game story based on player choice.
This challenge comes to us from Gamasutra expert blogger Guy Hasson, who runs a weekly column on
Story Design Tips.
Full details are available here:
http://www.gamecareerguide.com/featu...enge_same_.php