Originally Posted by tsloper
Look up the term "collaboration." If there are impenetrable walls between the various disciplines as you suggest, then there is no collaboration.
Well, I was basing that assumption on my interpretation of what a game producer does, which was that he acted as the facilitator between other groups, gathering information from all the other groups and making management decisions based on that big picture. I wrongly assumed that the need for such an individual meant that communication between the other groups tended to be, shall we say, less than ideal.
However, now I realize that the producer provides communication from a business and productivity perspective, but not from a creative perspective. Thank you for clarifying that for me, that would have caused me some MAJOR problems in the future.