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Old 02-02-2012, 08:54 PM   #25
Nightness
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Default Re: New to programming

C++ then when you understand OOP, types, collections (lists, queues and stacks), and pointers (references)... Move to C-Sharp and XNA (PC and X-Box games), it's easiest to learn and will at least allow you to get a quicker start making games. When transitioning to C-Sharp be sure to learn about fields vs. properties, and realize both objects and primitives are reference (created on the heap), this is really nice because you don't have to keep track of the scope of a reference, the garbage collector does it for you.

Last edited by Nightness : 02-02-2012 at 09:10 PM.
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