View Single Post
Old 04-23-2007, 10:50 AM   #4
Silent Enigma
Junior Member

Activity Longevity
0/20 20/20
Today Posts
0/11 ssssssss2
Location: Canada
Default

Quote:
Originally Posted by shamaneh View Post
I agree that you cannot find a program in a school that can teach you to be curious. It is not something you can teach. Either you are curious or you are not. Unfortunately, a large portion of students who want to be 'game designers' are just fanboys (or girls). I teach in a Game Art & Design program, and I work very hard on getting the Designers into the right headspace. It's rare that I have some that actually get it.

A word for people looking to be designers and going to school for it. EVERYTHING you learn is critically important to you. You may not like drawing, you may not like programming. If you want to design, you need to be able to speak with people who will be making your game (artists and coders), understand limitations, and be constantly be curious.

I seriously agree with that statement, being a curious individual myself. During school (and even now) I've always delved into how programmers program, artists draw, and even how writers come up with ideas. From my experience trying to get that title, I've learned that you *must* be able to socialize, *must* be able to motivate, etc etc so that you can synchronize the team with the ideas your trying to convey.
Silent Enigma is offline   Reply With Quote