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Old 05-21-2008, 12:30 PM   #4
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Originally Posted by yaustar View Post
How many of those have you called back and inquired about your application?
This is key. You need to keep chasing up your applications to make sure you get a final answer.

Edit: A more art orientated colleague has mentioned that your portfolio is heavily reliant on ZBrush modeling and does not demonstrate typical modeling work flow in the games industry. If you look at the galleries on CGTalk and 3Dbuzz you can get a rough benchmark of the level.needed

Last edited by yaustar : 05-21-2008 at 12:41 PM.
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