Originally Posted by frankanalog
Do any game companies ever buy songs from indy composers? I have about 200 songs all mixed on Protools, that I am trying to get out of my hard drive. I have created many songs in different genres. What is the typical norm, if any?
I've heard of composers being headhunted and recuited onto development teams for various games. For example, Xenosaga featured Yasunori Mitsuda (I) and Yuki Kajiura (II & III).