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Old 09-15-2008, 03:35 PM   #38
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Originally Posted by Kodiak View Post
Does the shocking twist happen to involve the power of the atom?
I believe that was what caused it.

Originally Posted by T K View Post
Last few posts seem to be mainly concerned with designing an innovative WWII game, which is specifically not what this challenge is about. It's about selling an uninnovative game.
I'm not really sure if a change of setting (WW2 was a large war afterall) is really considered innovation. However one could argue that this challenge is about selling a title that does nothing to distinguish itself from its competitors.
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