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Old 10-01-2008, 09:08 AM   #7
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Originally Posted by Kodiak View Post
However, would they be able to reach the people that would want to pay for the game, aren't willing to pirate it, but can't afford to pay for the price as it currently stands? Could this increase revenues? I assume there's some kind of market analysis and economic examination that takes place to set these prices which takes into account these facts...
I have a feeling that if there was any significant drop in price, the loss of profit due to the price cut would be far greater than potential losses due to piracy.
Michael 'Adrir' Scott :: Games, Virtual Worlds, Education
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