Get the latest Education e-news

Go Back   Game Career Guide Forums > Other > Game Studies
Forum Home Register Members List Mark Forums Read

Thread Tools Display Modes
Old 04-07-2008, 03:49 PM   #1
Junior Member

Activity Longevity
0/20 18/20
Today Posts
0/11 ssssssss4
Default Impact of games on PC Technology, PROJECT

Hi, This is for an assignment im working on at university on games and media and animation course, im asking for help on a project a project and would be very grateful if anyone could lend me some of their experience.

From what i understand games are one of the primary reasons PC Technology continues to be pushed further and further, my project requires me to describe the individual game related components and features in a PC and describe the impact they had on games.
I am having a lot of trouble finding resources on this subject that really links games and the pc hardware behind them, and i am really kind of hoping some better educated people on here could either shed some light through their own opinions or possibly direct me to some information i have missed?

I would be very grateful for any help regarding this as i am not a technically minded person and find it quite challenging lol, Thanks
Aerodyll is offline   Reply With Quote
Old 04-07-2008, 06:04 PM   #2

Activity Longevity
0/20 20/20
Today Posts
0/11 ssssss831
Location: Philadelphia, PA

I would suggest asking here . Or maybe at Maximum PC's website.
Grant Shonkwiler()
"I would love to fix the world if someone would just give me the source code"
Website Industry blog LinkedIn
Gshonk is offline   Reply With Quote
Old 04-07-2008, 07:30 PM   #3
Adrir's Avatar

Activity Longevity
1/20 20/20
Today Posts
0/11 sssss1470
Location: London, UK

Off the top of my head:

Direct X (and equivilent) - In the old days, game developers used to have to manually write drivers for sound cards and other computer components. This technology provided device-independence.

Graphics Cards - Reduce load on processor / RAM

Physics Cards - PhysX and others, basically uses the same principles as the graphics card, reduce load on RAM and processor

Bus Widths, Bandwidth, Etc - Get data around that motherboard fast!

Processors - Faster! HyperThreading! Quad-Core! Etc. Get more tasks done in each game cycle - more sophisticated graphics, AI, etc!

Memory - Hard to believe the days of Win3.1 where 8MB was godly!

BroadBand Internet, Switches, etc - Faster internet = online games, new networking potential

Programming Languages - Java/C# Platform-Independence, Virtual Machines, Garbage Collection, etc

Ergonomics - PC gaming devices such as controllers, joysticks, headsets, etc.

Sound Cards - realistic sounds, surround, etc.

Personally, I believe that buisnesswa, academia and the military contribute more to pushing the edge of technology. Most of the "great advances" in PC hardware were simply making existing experimental technology economic. Making it affordable for everyday users.
Adrir is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 09:56 PM.

UBM Tech