|
|||||||
| Forum Home | Register | Members List | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 | ||||||||
|
Member
Location: N. America |
I have been trying to learn the basics of 3d stuff in xna and I have read a lot of material, yet, I am still so muddled up between:
" Whats the difference between a mesh and a bone ?" Further down the line, a basic question: "what is a mesh and what is a bone ?". From what I understand, mesh is a set of vertices, which the model is made up of. Bones is something like the armature of the model. But, when I compile the code and run in XNA, the Model class treats them in a different manner, I think. Thus, somebody please clear this stuff for me. Thanks |
||||||||
|
|
|
|
|
#2 | ||||||||
|
Member
Location: N. America |
|
||||||||
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 05:57 AM.















Linear Mode

