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Old 08-12-2007, 12:00 PM   #1
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i am currently trying to get my music to gaming company but i am unsure where to start or how to do this? how do i get it into the hands of the gaming companies and get them to use it? your advice would be greatly appreciated is offline   Reply With Quote
Old 10-24-2007, 02:23 AM   #2
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the best way to get started with getting your audio out to games companies, is to supply audio to indie developers and mod teams. this will get you experiance in working with the perticularities of games, and games designers, and help you build up a portfolio.

the best way i think to start doing this, is to first find hosting for your audio. filefront will do. put your audio up in zipped groups (engine sounds, ambient pads, stinger hits, looping musical beds, etc.) specify a licence type. (creative commons non-commercial types are a good idea) then go to places where games developers and modders are,
etc etc, and post a thread politely advertising your sounds for download and use.
if your work is good, it will get used, you will build a reputation, and people will start approaching you to do specific work.
if your work is not to a good enough standard... well it wont get used, and you wont be approached to do work.

i hope this is of help
my free game assets and tutorials;
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