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Old 10-06-2009, 01:20 AM   #1
BigBoss
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Default want to be game designer!

i want to be game designer, its the only job i consider nice and fun for me, but untill now i wansnt thinking about jobs too seriously.
i havent searched a lot and i have some pretty basic questions.

1)i ve found a guide that was saying to become game designer you first need to find a job at game industry(any job possible, like customer support,marketing) to have game industry expirience, is it really so difficult to find a game designer job from the start? how exactly being customer support is going to help you?

2)for game design in sloperama.com guide it says you need to get a bachelor at least. so you just choose between some lessons, that mostly talk about science, world. Does these lessons help with creating and explaining things in game?

3)cuz i have no idea about how colleges work, how exactly you enter you need a degree from your last school or u need to pay?also how many courses you are doing, do you chose what courses you want to do?about some options in the guide such as mythology, is it 1 lesson or many different lessons that all talk about mythology?whats the different between major and minor? how many courses you chose and do you take bachelor for both or only 1?

4)is there any game design schools? are they useful since in the guide it mostly says you need bachelor to know how the world operates etc.

5)what exactly is a creative/game director?

6)as a game designer, will there be any possibility that they say you to program or level design?

7)are there any specific programs game designer use?

8)if u join an existing project, what exactly you do, think new feautures for a part of the game?

9)in the guide it says you need to study many things lfor game designing, are they all so important, cuz they are many and in some of them i am not good

i wish i didint forgot any question and sry if some questions seem pretty stupid but need to know some things and be 100%sure
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Old 10-06-2009, 05:40 AM   #2
yaustar
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1) There are very few Junior Designer jobs available as there are usually very few designers on a team in the first place compared to artists and programmers. Even then, companies would generally prefer those that have had some experience in the industry so it can be very difficult to break in as a designer.

The idea behind 'get any job in the company' is that is far easier to change jobs when you are already in the company then it is from the outside. Additionally, hiring internally means that they already know you and how you work. I personally disagree with 'any' job and 'relevant' would be better. So any job that is near or on the development team is useful. This includes embedded QA and Level Scripting, both of which are entry level.

2) A degree does help although not necessary to get a job in games design. Contacts in the industry and a solid portfolio are more important IMO.

3) It's different for each country so talk to your careers consular.

4) Yes, there are game design courses and schools. Quality will differ from course to course.

5) http://en.wikipedia.org/wiki/Video_game_director

6) Yes.

7) No.

8) http://www.gamecareerguide.com/forum...ead.php?t=2878

9) They all help in varying degrees depending on the project you are working on. You don't have to be good at all of them.
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Old 10-06-2009, 06:00 AM   #3
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thanks a lot for the answers, the problem is i dont have someone to help with these questions so thats why i ask here,about the question 3, how is it in uk?cuz i really need to know some more informations about college.
also how important game design course is, cuz in the guide it didnt said anything about it, only about the long list of courses, that makes you understand the world better
also what exactly you need to apply for a qa tester job? also what exactly QA means?

Last edited by BigBoss : 10-06-2009 at 06:07 AM.
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Old 10-06-2009, 06:38 AM   #4
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3) Are you in the UK or another country? As I said, talk to a careers counsellor in your country regarding applying for college or University. They don't have to know anything about the Games Industry as it doesn't apply for the information you are looking for.

Q. how important game design course is
A. You don't need games design degree to be games designer.

Q. also what exactly you need to apply for a qa tester job?
A.

Q. also what exactly QA means?
A. http://lmgtfy.com/?q=QA Second link.
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Old 10-06-2009, 07:15 AM   #5
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Bigb wrote:
>i want to be game designer
>untill now i wansnt thinking about jobs too seriously.

I'm going to assume that you are very young? Jobs are a vital part of being an adult, and game design is a job.

>i havent searched a lot and i have some pretty basic questions.

It's best if you do some more reading. My article #3 isn't the only one you should read. And you should probably read my article #3 again. You should also read my articles 7, 10, and 14.

>1)i ve found a guide that was saying to become game designer you first need to find a job at game industry(any job possible, like customer support,marketing) to have game industry expirience, is it really so difficult to find a game designer job from the start?

Yes, it is. That's why I said so. I have no reason to have made up a bunch of lies. I said the truth in that article.

>how exactly being customer support is going to help you?

It gets you a job working daily, side by side, with the people making games. They get to know you and how creative you are, and you get the chance to prove to them that you should be working in game design. It's much easier to do that when you work just down the hall from them, when you consider how hard it is to do that when you can't even get past the receptionist at the front desk.

>2)for game design in sloperama.com guide it says you need to get a bachelor at least. so you just choose between some lessons, that mostly talk about science, world. Does these lessons help with creating and explaining things in game?

You need to read that article again. It explains why these subjects should be studied. None of it is about "learning how to create a video game" -- it's all about "learning how worlds work." Because that's what video game designers do: they create worlds.

>3)cuz i have no idea about how colleges work, how exactly you enter you need a degree from your last school or u need to pay?also how many courses you are doing, do you chose what courses you want to do?about some options in the guide such as mythology, is it 1 lesson or many different lessons that all talk about mythology?whats the different between major and minor? how many courses you chose and do you take bachelor for both or only 1?

You should ask your parents these questions. And if you are in high school, ask to have a meeting with the guidance counselor; this is the sort of question he or she is there to answer!

>4)is there any game design schools? are they useful since in the guide it mostly says you need bachelor to know how the world operates etc.

Yes, such a thing does exist. They are typically expensive, and they aren't the only option available to you if you want to become a game designer. You should really do lots more reading. I've written a lot of articles on this topic; not only on my website but also on IGDA.org.

>5)what exactly is a creative/game director?

Let's take things in small steps, shall we? Do more reading. It's better to find information on your own than ask to be spoonfed everything.

>6)as a game designer, will there be any possibility that they say you to program or level design?

Anything is possible.

>7)are there any specific programs game designer use?

Most game designers use Microsoft Word as their primary tool. There are also level design tools, and you can get those in many popular computer games.

>8)if u join an existing project, what exactly you do, think new feautures for a part of the game?

Read my article 14.

>9)in the guide it says you need to study many things lfor game designing, are they all so important, cuz they are many and in some of them i am not good

You have a lot of time to learn more and get better at those weak subjects.
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Old 10-07-2009, 06:32 AM   #6
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thanks again for your replies they are useful

arent game developers and designers the same thing? we had before high schoola guidance counselor but i dont know anyone at my current school.
about the world etc, before reading your guide in some games i found some, very scientific terms about something(example:genes,dna etc) and i mostly thought that since they wanted to explain something that they simply searched in the internet for the informations of dna. i didnt expected to need to go to a school for that. so i searched around for schools that could work for game designing bachelor degree. havent really found many yet(1 i found was this http://www.academy.edu/degree-progra...me-production/ wouldnt this be a good start after high school?).
still i fail to understand how customer support are close to developers, i mean with what excuse you will go to developers and talk about game. as game tester it can be easy with the fixes etc, add some suggestions.
about testers? do you only try to find bugs and exploits or they help with balancing 2?like sending a reason about why something must be changed etc.
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Old 10-07-2009, 07:18 AM   #7
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Big wrote:

>arent game developers and designers the same thing?

You should do more reading before you ask questions. It should work like this:
a. A question forms in your mind.
b. You go and try to find an answer.
c. If you can't find an answer, THEN you ask somebody.
Step b should not be skipped!
http://www.sloperama.com/advice/lesson28.htm
http://www.sloperama.com/advice/lesson10.htm
http://www.sloperama.com/advice/lesson7.htm
http://www.sloperama.com/advice/lesson14.htm
http://www.sloperama.com/advice/lesson15.htm

>we had before high schoola guidance counselor but i dont know anyone at my current school.

Then go to the principal of your school and ask him or her your questions about how university works.

>about the world etc, ...i didnt expected to need to go to a school for that.

Yeah, well, if you want to try self-teaching, good luck with that.

>so i searched around for schools that could work for game designing bachelor degree.

Such things do exist but that isn't the only good way to go.
http://www.sloperama.com/advice/designprep.htm
http://www.sloperama.com/advice/lesson44.htm
http://www.igda.org/columns/gamesgam...game_Jun09.php
http://www.igda.org/columns/gamesgam...game_Jul09.php

>still i fail to understand how customer support are close to developers, i mean with what excuse you will go to developers and talk about game. as game tester it can be easy with the fixes etc, add some suggestions.

You don't need an excuse. You just get to know the other employees of your company. And if your job is to answer end user questions about a game that was developed by your coworkers, that's something you can discuss with them.

>about testers? do you only try to find bugs and exploits or they help with balancing 2?like sending a reason about why something must be changed etc.

Yes, play balancing is also a valid area for QA. For more about QA, you should read http://www.sloperama.com/advice/lesson5.htm
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