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Old 10-28-2009, 08:12 AM   #1
marvinhawkins
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Default re: Is Modding Useful?

Hey all,

I'm fresh out of college and am now a small fish in a huge pond (World). I hold an art degree in Game Art and Design. So I can draw, write, script and build levels etc. I've got the practical skill set but I currently lack a hard showcase of these skills. (I.E a game.) I am working of fixing this now. I recently read the article. Is Modding Useful? article. It made lots of good points. I want to eventually get to design and I'm making sure my personal projects show off those skills.


So the Question: My aim for now is to get into the game industry, most companies in my area make AAA console, character based action titles. If this is the case should I make a game that's in this vein? Or can any well designed, well run game project display the skills needed to become a big league game developer?

I ask because I'm trying to make things within a scope that I can complete, which is not necessarily a huge character based game.


Thanks in advance for any insight you can provide.
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Old 10-28-2009, 09:45 AM   #2
tsloper
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Quote:
Originally Posted by marvinhawkins View Post
...I currently lack a hard showcase of these skills. (I.E a game.) I am working of fixing this now. I recently read the article. Is Modding Useful? article. It made lots of good points. I want to eventually get to design and I'm making sure my personal projects show off those skills.
... So the Question: My aim for now is to get into the game industry, most companies in my area make AAA console, character based action titles. If this is the case should I make a game that's in this vein?
You should build a portfolio that showcases what you're best at.
You should build stuff that you're passionate about, not stuff that you think will make the best appearance to some hypothetical future employer.
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Old 10-29-2009, 07:11 PM   #3
marvinhawkins
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Thanks for the advice Mr. Sloper but presenting a scenario:

I have a great RTS mod I've done for a modern engine, A stand alone game that is an isometric Shoot em up and a few FPS levels. If Studio A does Next Gen sports titles, what happens when they see sports game stuff?
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